Welcome to PCam
- hamza alpoguz
- 16. Juli
- 2 Min. Lesezeit

Hi, I'm Hamza Alpoguz – a 3D animator and designer based in Germany. As someone who works with cinematic cameras in Blender every day, I created PCam to make camera work faster, cleaner, and more intuitive.
PCam isn’t just a camera rig — it’s a creative tool for building visual style. With its powerful preset system, you can instantly apply cinematic looks, match reference footage, or create your own signature setups – and recall them in seconds. Whether you're blocking out a scene or refining final shots, PCam helps you stay focused on the image, not the interface.
Thanks for checking it out — and feel free to reach out with feedback or suggestions!
Hamza
Get in contact:
Overview
PCam is a powerful and artist-friendly camera add-on for Blender designed for visual storytelling, cinematography, previs, and layout. It offers a modular rig system and an intuitive UI that helps artists quickly set up and control cinematic camera behavior – without dealing with complex constraints or nested parenting setups.
Whether you're working on a film, animation, or a previs layout, PCam helps you:
Quickly generate fully featured camera rigs
Animate cameras with walk-through or click-to-focus interaction
Manage realistic lens, sensor, and depth of field settings
Save and reuse custom camera presets
Bake rigs to standalone cameras for export or hand-off
PCam integrates seamlessly into Blender’s 3D Viewport and provides a rich set of controls accessible directly from the sidebar – no need to dig into the outliner or graph editor.
Key Features
Modular Camera Rig with intuitive object structure
Overview all Cameras in scene
Sensor Size and Focal Length Visualizations
F-Stop Control with Aperture Blades & Ratio
Target & Focus Point System (with constraint toggles)
Custom Camera & Lens Presets (JSON-based)
Quick Marker Tools for scene planning
One-click Bake & Export Tools (FBX-ready)
Visibility Toggles to clean up your viewport